This blog has literally died.
It fell off the deep end a few months ago; and of course, you shouldn't expect new content.
But what you should know is my new ROBLOX-based blog @ www.averatemedia.blogspot.com
You may also want to check that out in general; as I will open up and return to activity some other personal blogs.
Go check it out; as this one is inactive.
Welcome to the Darwin12 Company Blog. Operated by Darwin12 of ROBLOX and Minecraft.
Nothing to Feature here right now :P
Friday, August 9, 2013
Sunday, January 20, 2013
This Saturday's Event and Stuff
In the case that the other site isn't up or working, please just fill this out below so we know you are coming and we will email you the rest of the details.
THE FORM to FILL OUT IF YOU PLAN TO COME :
https://docs.google.com/spreadsheet/viewform?formkey=dHhTa0pORVN5bHExdzhYQVRDSlRzeGc6MQ#gid=0
Thanks :)
THE FORM to FILL OUT IF YOU PLAN TO COME :
https://docs.google.com/spreadsheet/viewform?formkey=dHhTa0pORVN5bHExdzhYQVRDSlRzeGc6MQ#gid=0
Thanks :)
Saturday, January 19, 2013
First Update in awhile!
Sorry for the lack of updates everyone.
I really am, seriously.
xD
I'm trying my best to turn this around, so I'll try my best to make more constant posts.
Thanks :)
I really am, seriously.
xD
I'm trying my best to turn this around, so I'll try my best to make more constant posts.
Thanks :)
Sunday, October 28, 2012
My New Schedule n' stuff :D
Okay.
So I went through my plan and my priorities and I have somewhat turned this into a full-scale kinda update blog. I guess I will blog what i'm doing throughout the day (which means more blog stuff) on a separate blog, and use this blog for bigger releases and stuff.
So, go check out my update blog @ www.dninterweb.blogspot.com
thanks :)
So I went through my plan and my priorities and I have somewhat turned this into a full-scale kinda update blog. I guess I will blog what i'm doing throughout the day (which means more blog stuff) on a separate blog, and use this blog for bigger releases and stuff.
So, go check out my update blog @ www.dninterweb.blogspot.com
thanks :)
Wednesday, October 24, 2012
Site design n' Stuff
Working on site design....
Sorry for inactivity again.
._.
I want to fix it, but it's difficult to blog everyday.
Once again, thank you. :D
Sorry for inactivity again.
._.
I want to fix it, but it's difficult to blog everyday.
Once again, thank you. :D
Sunday, October 7, 2012
Some Cake, a server, and some inactivity.
Hello People!
It's Darwin12.
Sorry: I promised posts... never got to them.
So i'll just go over what is important.
Right now, i'm changing my old Vanilla server over to Bukkit and i'm intending to throw a new series of ideas up on this server.
Among them is:
Banks
Cash
Selling and Buying Ores
Buying and Selling Land
UPDATE: There is now a post up on the DCMCServer blog that talks about how to send an application to join the server's team/whitelist.
Click here to read about it.
etc.
So much fun!
I have decided that soon I will begin to post about what is occurring on the server and all that.
Thanks.
It's Darwin12.
Sorry: I promised posts... never got to them.
So i'll just go over what is important.
Right now, i'm changing my old Vanilla server over to Bukkit and i'm intending to throw a new series of ideas up on this server.
Among them is:
Banks
Cash
Selling and Buying Ores
Buying and Selling Land
UPDATE: There is now a post up on the DCMCServer blog that talks about how to send an application to join the server's team/whitelist.
Click here to read about it.
etc.
So much fun!
I have decided that soon I will begin to post about what is occurring on the server and all that.
Thanks.
Tuesday, September 25, 2012
Hopefully... the end of a long rage inactivity...
I'm only hoping so...
Anyway, starting tomorrow: I have posts all planned out for this week and maybe next week.
I've been really sorry, so i'd like to apologize..
See you tomorrow.
Anyway, starting tomorrow: I have posts all planned out for this week and maybe next week.
I've been really sorry, so i'd like to apologize..
See you tomorrow.
Monday, August 13, 2012
RoAir OakWood International 1.4 Beta Update!
"Today was a MASSIVE update to OakWood, placing it in the 1.4-Beta stage.
Here is a list of changes:
--[Roads Expanded and now have "two-way traffic capabilities"
--[Expansion to the OakWood Terminal has began, a new gate has been added.
--[A little terrain was cleared to make room for Roadways.
--[RoBus and RoAir Merchandise Decals are now placed throughout the airport.
I know... smaller text, weird color background, I copy and pasted it. ._.
New Tag by the way.
Thanks :)
That's about it.
Here is a list of changes:
--[Roads Expanded and now have "two-way traffic capabilities"
--[Expansion to the OakWood Terminal has began, a new gate has been added.
--[A little terrain was cleared to make room for Roadways.
--[RoBus and RoAir Merchandise Decals are now placed throughout the airport.
I know... smaller text, weird color background, I copy and pasted it. ._.
New Tag by the way.
Thanks :)
That's about it.
Sunday, August 5, 2012
A Very Long Catchup: #15
Hello Everyone.
Welcome to my breaking of "inactivity".
Not dawn. ._.
Besides that, I have very much to talk about, but i'm going to try and keep it short and simple.
Lets get to it..:
RoWar: Reboot:
You may know, if you know myself well on Minecraft, ROBLOX, all over the "internetz" that I have ALWAYS loved Are92, AreLam... and recently: BlabVoid.
Because my application to work on RoWar: Reboot was approved about a month ago.
Although I wasn't really talking about it much, I decided to post about it today because it felt nice to do.
Anyway: soon, I will begin uploading lengthy archives of stuff we do at StudioARE during RoWar: Reboot production, and more.
When? I'm not sure at all... lol.
The New DarCity:
Many of you, here from the "Origins" of this blog, back in '11 when I felt like posting about what I was doing all over the internet, will know that at the time, I had began playing Minecraft.
I had began vaguely POSTING about Minecraft, and that's that.
I was working on a private Minecraft server called DarCity, which as amazing as it was is being redone in a village form.
I may or may not have some pictures, but Adventures in Minecraftia is going to get it's long awaited continuing in an upcoming part.
So yeah, about a week ago I took that picture.
Welcome to my breaking of "inactivity".
Not dawn. ._.
Besides that, I have very much to talk about, but i'm going to try and keep it short and simple.
Lets get to it..:
RoWar: Reboot:
You may know, if you know myself well on Minecraft, ROBLOX, all over the "internetz" that I have ALWAYS loved Are92, AreLam... and recently: BlabVoid.
Because my application to work on RoWar: Reboot was approved about a month ago.
Although I wasn't really talking about it much, I decided to post about it today because it felt nice to do.
Anyway: soon, I will begin uploading lengthy archives of stuff we do at StudioARE during RoWar: Reboot production, and more.
When? I'm not sure at all... lol.
The New DarCity:
Many of you, here from the "Origins" of this blog, back in '11 when I felt like posting about what I was doing all over the internet, will know that at the time, I had began playing Minecraft.
I had began vaguely POSTING about Minecraft, and that's that.
I was working on a private Minecraft server called DarCity, which as amazing as it was is being redone in a village form.
I may or may not have some pictures, but Adventures in Minecraftia is going to get it's long awaited continuing in an upcoming part.
![]() |
| Above Features what was made out of the village about a week ago from this post. |
Strange, it looks higher quality..
here's why..
A Desktop, eh?:
Yes...
I got a desktop :)
My old computer is still really awesome, but this one moves faster and better...
I've got a nice picture for you guys below:
Weird effect, but thar you go.
Weird effect, but thar you go.
A nice 25" monitor...
A nice unit indeed, it starts my Minecraft and ROBLOX instantly.
:)
I'd also like to tease more elements.
Season 2 beginning dates Announced for Darwin12Videos!:
So yeah.
So yeah.
I've been posting videos for about 7 months now..
Cleared some dust off.
Done some stuff.
But mostly fixed some minor problems and gotten things fixed.
But Season 2 of Darwin12Videos will not be just short films, but the beginning of the long awaited "Trapped in the Darkness" LiveAction Reboot version with a different plot of those created by Johanskruger himself, who is beginning MC Videos.
Season Two will be featuring LiveAction, and quite a lot of it, as I start to separate from one strict category of gaming, my movies will start involving more professionalism and less randomness that was demonstrated in "Meet Jacobthescientist" and stuff.
Season Two begins January 1st, 2013 [lulz, I wonder why ._.].
Until then: you can expect a lot more in-between.
Minecraft Tekkit Series!:
So, this past week me and Flyingninjacake sat down and started talking about a potential Tekkit series on my YT that would be filmed by him and including myself and other people/players.
The project has begun, so you can look forward to such a thing occurring in Season One, and I would like to inform you that filming will actually begin around tomorrow into later this week.
So look forward to that, because that isn't the only thing we've got.
That concludes this, i'm sorry about my inactivity, I hope to get back on top of it soon :)
Thanks.
Friday, July 13, 2012
TheDFHome: The Home of the Future [Part 3]
Welcome back, part three is today. So lets get right to it!
Yesterday, we released Part 2, which spoke of interior and exterior design, color schemes and more.
Now that we have a clear understanding of design: we're talking about the technology that will make this "Home of the Future" what it really is.
In several categories below, we will be featuring multiple technologies that will/should be used in TheDFHome.
This is Part Three.
Lighting System:
In TheDFHome, day or night, rain or shine, the lighting is essential to the creation of the home.
So, what dynamic Lighting System will there be in TheDFHome? Easy: open/close capable windows, shades, home powered lights and more will be what lights up TheDFHome.
Working TVs:
Televisions in ROBLOX? We've heard of it, but TheDFHome will feature something different, a capable, changing Working TV, hooked up to the "DarNet Operating System".
DarNet Social Connection:
The popular new "DarNet Social ALPHA" Project, would be Incorporated in the project, allowing a user to sit down at a seat, and look at their dashboard for the home, the temperature in the home, the weather, what events were occurring: everything would be controlled. [See: Dashboard]. However, sitting down at your dashboard would allow you to connect to the DarNet Social ALPHA connections, allowing you to visit the online social site and see updated feeds, pictures and more.
DashBoard(s):
TheDFHome's largest capable would be a minor/major expanding GUI that would allow you [when sitting in certain areas in the house] to control the lighting, temperature inside and outside, DarNet Social Connection, weather, and events occurring. What is on your agenda, your "cash" balance [in-game currency] and more. All from one small GUI, that would do everything.
So, lets say you are in your living room: wanna turn up the temperature in the kitchen? Or, in the Kitchen and Living Room? Or just all over the house? You can do that.
Wanna turn the lights off in the Office, or in a certain bedroom? No problem, hit a button in the Room Config on the GUI, and it's off. Or say you wanna put some shades down so it's not as bright in the dining room? Done.
All from one, small, expanding GUI.
Patio Stuff:Inside, it's nice and cold, but in the summer: it may be warm, in the winter: cold. The patio that will be on TheDFHome will have more capabilities than most patios, it will allow you to take the top off of the patio, and look straight up at the sun, or at the stars, or, tint it to a transparency to see, but not be completely visible.
Cars, Transportation and More: Cars, Transportation: Everything will be easily linked and connected to those of TheDFHome. How? Well: that's still being planned. xD
I guess that's it...
Quite exciting.
More details soon :D
Yesterday, we released Part 2, which spoke of interior and exterior design, color schemes and more.
Now that we have a clear understanding of design: we're talking about the technology that will make this "Home of the Future" what it really is.
In several categories below, we will be featuring multiple technologies that will/should be used in TheDFHome.
This is Part Three.
Lighting System:
In TheDFHome, day or night, rain or shine, the lighting is essential to the creation of the home.
So, what dynamic Lighting System will there be in TheDFHome? Easy: open/close capable windows, shades, home powered lights and more will be what lights up TheDFHome.
Working TVs:
Televisions in ROBLOX? We've heard of it, but TheDFHome will feature something different, a capable, changing Working TV, hooked up to the "DarNet Operating System".
DarNet Social Connection:
The popular new "DarNet Social ALPHA" Project, would be Incorporated in the project, allowing a user to sit down at a seat, and look at their dashboard for the home, the temperature in the home, the weather, what events were occurring: everything would be controlled. [See: Dashboard]. However, sitting down at your dashboard would allow you to connect to the DarNet Social ALPHA connections, allowing you to visit the online social site and see updated feeds, pictures and more.
DashBoard(s):
TheDFHome's largest capable would be a minor/major expanding GUI that would allow you [when sitting in certain areas in the house] to control the lighting, temperature inside and outside, DarNet Social Connection, weather, and events occurring. What is on your agenda, your "cash" balance [in-game currency] and more. All from one small GUI, that would do everything.
So, lets say you are in your living room: wanna turn up the temperature in the kitchen? Or, in the Kitchen and Living Room? Or just all over the house? You can do that.
Wanna turn the lights off in the Office, or in a certain bedroom? No problem, hit a button in the Room Config on the GUI, and it's off. Or say you wanna put some shades down so it's not as bright in the dining room? Done.
All from one, small, expanding GUI.
Patio Stuff:Inside, it's nice and cold, but in the summer: it may be warm, in the winter: cold. The patio that will be on TheDFHome will have more capabilities than most patios, it will allow you to take the top off of the patio, and look straight up at the sun, or at the stars, or, tint it to a transparency to see, but not be completely visible.
Cars, Transportation and More: Cars, Transportation: Everything will be easily linked and connected to those of TheDFHome. How? Well: that's still being planned. xD
I guess that's it...
Quite exciting.
More details soon :D
Thursday, July 12, 2012
TheDFHome: The Home of the Future [Part 2]
I promised this post quite a while back, and as promised: here it is.
TheDFHome was the name given to an upcoming home-based project within ROBLOX and Minecraft [both with different versions]. But mostly: known for it's ROBLOX Version.
TheDFHome is a goal that Darwin12 has given himself, and the developers at Dar-Games to create in a personal build server, the goal to build a home of the future, for himself, his friends, and guests.
This "Home of the Future" as Darwin defines it would consist of lighting systems, multiple-room setups, chrome and white/grey design schemes and his personal favorite: glass.
Combined, an astounding interior and exterior design would be established... however, what about the interior's look?
Imagine this: a Grey and Glass door. You walk into a beautiful foyer, with glass stairways, white walls, and grey outlines around doors, you can go three ways to multiple rooms.
The multiple rooms would be bedrooms, kitchens, living rooms, and more
TheDFHome would be two floors, having offices upstairs, bedrooms upstairs and downstairs, a foyer, living room, and kitchen with a "levels" known within other projects by Darwin12.
This project, while not being started yet: would be a home, of the future.
Now that we have the interior, exterior, details, everything like that, the only thing left is: what else makes it a "Home of the Future"?
Part Three will feature details about what makes the house so much more different, complex and amazing, than any other house, ever built on ROBLOX.
Part Three coming tomorrow.
- Darwin12
TheDFHome was the name given to an upcoming home-based project within ROBLOX and Minecraft [both with different versions]. But mostly: known for it's ROBLOX Version.
TheDFHome is a goal that Darwin12 has given himself, and the developers at Dar-Games to create in a personal build server, the goal to build a home of the future, for himself, his friends, and guests.
This "Home of the Future" as Darwin defines it would consist of lighting systems, multiple-room setups, chrome and white/grey design schemes and his personal favorite: glass.
Combined, an astounding interior and exterior design would be established... however, what about the interior's look?
Imagine this: a Grey and Glass door. You walk into a beautiful foyer, with glass stairways, white walls, and grey outlines around doors, you can go three ways to multiple rooms.
The multiple rooms would be bedrooms, kitchens, living rooms, and more
TheDFHome would be two floors, having offices upstairs, bedrooms upstairs and downstairs, a foyer, living room, and kitchen with a "levels" known within other projects by Darwin12.
This project, while not being started yet: would be a home, of the future.
Now that we have the interior, exterior, details, everything like that, the only thing left is: what else makes it a "Home of the Future"?
Part Three will feature details about what makes the house so much more different, complex and amazing, than any other house, ever built on ROBLOX.
Part Three coming tomorrow.
- Darwin12
Wednesday, July 11, 2012
DarNet Social Network on ROBLOX Announced!
Quite interesting eh?
So a new small announcement released that the old "DarNet" Social ROBLOX-based network will be -in-fact- continued!
The new Social Network would start small, and grow slowly, remain exclusive, and post status updates, pictures, and more to unique pages.
Of course: memberships would probably be placed intact to keep a small limit on the amount of members on DarNet, and exclusive members, such as popular users would be invited to join for free, and be "verified".
The new DarNet Social Network would be opened to all, but opened to be EDITED and new data very little...
The idea is progressing, and is far from finished, but the future for this project looks bright.
- Darwin12
So a new small announcement released that the old "DarNet" Social ROBLOX-based network will be -in-fact- continued!
The new Social Network would start small, and grow slowly, remain exclusive, and post status updates, pictures, and more to unique pages.
Of course: memberships would probably be placed intact to keep a small limit on the amount of members on DarNet, and exclusive members, such as popular users would be invited to join for free, and be "verified".
The new DarNet Social Network would be opened to all, but opened to be EDITED and new data very little...
The idea is progressing, and is far from finished, but the future for this project looks bright.
- Darwin12
Tuesday, July 10, 2012
ROBLOX Caverns 1.5 Update!
Today, for the first time in months, I promised an update to ROBLOX Caverns, and today, I follow through releasing the 1.5 release update for ROBLOX Caverns!
The new 1.5 Update has the following:
The new 1.5 Update has the following:
- Insanely Large Updates to the DarNet Technologies Info System [Upgraded to v.1.1]
- +Details on the Credits.
- A few more blocks added to the top of the caverns, where needed.
- Various Patches and Bug Fixes
Yah..
That's really about it, the 1.6 update is expected soon.
However: the real deal is the upcoming DarNet system itself to be made into a "Social Media" release...
Which we're going to cover that, along with more Detail of "TheDFHome" over the course of the next few days!
Thanks for reading!
- Darwin12
Monday, July 9, 2012
RoAir OakWood International Release Moved Back!
So... that's a big announcement?
lol. Clearly.
Today, my post regards RoAir, and within RoAir, specifically OakWood International.
The popular Airport, which just ventured into it's first thousandth view, received a new anti-hack, update to the anti-lag and more.
But, with these updates, came bad news.
RoAir confirmed that OakWood International's release would be moved back to expand the airport to a more massive size, a larger land area, and especially: more gates.
Darwin12 said it would leave more space for expansion, more airlines, and everything else you could ever imagine.
So, people asked, when is the new revised release date?
None other than August 13th, 2012.
More updates about OakWood are expected soon.
Thanks.
- Darwin12
lol. Clearly.
Today, my post regards RoAir, and within RoAir, specifically OakWood International.
The popular Airport, which just ventured into it's first thousandth view, received a new anti-hack, update to the anti-lag and more.
But, with these updates, came bad news.
RoAir confirmed that OakWood International's release would be moved back to expand the airport to a more massive size, a larger land area, and especially: more gates.
Darwin12 said it would leave more space for expansion, more airlines, and everything else you could ever imagine.
So, people asked, when is the new revised release date?
None other than August 13th, 2012.
More updates about OakWood are expected soon.
Thanks.
- Darwin12
Sunday, July 8, 2012
And so the Blogging Continues!
After a somewhat long activity: I have news that the blogging has continued!
We're coming back and posting today, tomorrow, and throughout the week again!
We truly are sorry about the inactivity.. but we promise more updates soon.
Thanks.
- Darwin12
We're coming back and posting today, tomorrow, and throughout the week again!
We truly are sorry about the inactivity.. but we promise more updates soon.
Thanks.
- Darwin12
Saturday, June 30, 2012
DarCity's Private Server Version may be Public to you Soon!
What a shocker!
1.3 has a new update called "Adventure Mode" that myself and _Captevyo_ are looking into as a potential way to allow people to publicly enter our vanilla server, but limit them to what they can, and can't do.
This could allow our whitelist to be closed, and allow members everywhere to connect to our small 5 person server to look around at what we're making, and what we're doing.
More updates soon.
I updated the private server version to 12w26a.
- Darwin12
1.3 has a new update called "Adventure Mode" that myself and _Captevyo_ are looking into as a potential way to allow people to publicly enter our vanilla server, but limit them to what they can, and can't do.
This could allow our whitelist to be closed, and allow members everywhere to connect to our small 5 person server to look around at what we're making, and what we're doing.
More updates soon.
I updated the private server version to 12w26a.
- Darwin12
Saturday, June 23, 2012
Yrreb International Airport and Galby 2.0 Updates!
Hey guys!
Today, it's going to be all Yrreb International and all Galby [but I will talk a little about OakWood ._.]
Lets get to it.
Okay.
So... um.
OakWood International Nearing Full Release Date:
OakWood International isn't quite done yet, not quite perfect, but it already is cleared for it's release date.
On 6/23/12 [dat's today if you're reading that now], Darwin12 moved "OakWood International Airport" to his front page of profile to not hide anymore, and it clearly states that the release of OakWood International will be July the 20th of 2012.
This exciting news hasn't been noticed yet, but it will be soon.
OakWood's update process was abnormal since it was a 'make it and finish it' type of game that [when completed] will become a total hub for all quality and reasonable airlines.
That's it for this week's pop on OakWood. Moving on.
Galby 2.0 Update:
Galby 2.0 is more than 2 weeks into production, and today, production has stopped temporarily to take a break. The new updated Galby 2.0 offices were expected this July, but are now going to shoot for a later release date in August or later.
Galby 2.0's entrance is completed, a presentation room is in the works and a second floor is under production right now.
Yrreb International Airport:
Today, we're beginning our first blog post about our new project, a mega-airport we are going to call, Yrreb International Airport.
The new addition to the RoAir Airport Family will be open to MULTIPLE airlines and will [hopefully] be our most in-depth airport out there, today, Dar-Games began to look for Developers for the new Airport that is expected to release in November 2012.
No more details have been announced at this time...
Yay.
That was fun, and kinda like a weekly catchup: but it wasn't 0_0
lol.
That's about it.
Thanks for reading.
- Darwin12
Today, it's going to be all Yrreb International and all Galby [but I will talk a little about OakWood ._.]
Lets get to it.
Okay.
So... um.
OakWood International Nearing Full Release Date:
OakWood International isn't quite done yet, not quite perfect, but it already is cleared for it's release date.
On 6/23/12 [dat's today if you're reading that now], Darwin12 moved "OakWood International Airport" to his front page of profile to not hide anymore, and it clearly states that the release of OakWood International will be July the 20th of 2012.
This exciting news hasn't been noticed yet, but it will be soon.
OakWood's update process was abnormal since it was a 'make it and finish it' type of game that [when completed] will become a total hub for all quality and reasonable airlines.
That's it for this week's pop on OakWood. Moving on.
Galby 2.0 Update:
Galby 2.0 is more than 2 weeks into production, and today, production has stopped temporarily to take a break. The new updated Galby 2.0 offices were expected this July, but are now going to shoot for a later release date in August or later.
Galby 2.0's entrance is completed, a presentation room is in the works and a second floor is under production right now.
Yrreb International Airport:
Today, we're beginning our first blog post about our new project, a mega-airport we are going to call, Yrreb International Airport.
The new addition to the RoAir Airport Family will be open to MULTIPLE airlines and will [hopefully] be our most in-depth airport out there, today, Dar-Games began to look for Developers for the new Airport that is expected to release in November 2012.
No more details have been announced at this time...
Yay.
That was fun, and kinda like a weekly catchup: but it wasn't 0_0
lol.
That's about it.
Thanks for reading.
- Darwin12
Thursday, June 21, 2012
Weekly Catchup 15 : OakWood Completion, Yrreb International and More.
From the looks of it, today will be all RoAir guys. So welcome, sit down and have a soda.
OakWood Completion:
OakWood International is officially only one small update to the runways and taxiways from a total completion to the ability to work the airport functionally, the final updates will consist of a flight lounge, decals and chairs + more.
OakWood's completion will be expected around the end of the summer-time period.
Today, we're talking majorly about our airport, devoted in the name of our previous owner, Yrreb.
Yrreb International Announcement:
Yrreb was an excellent leader, which is why we're going to be making an airport after his name.
Yrreb International will be our largest, most amazing airport ever. Featuring check-in areas at our airport, a grand statue of yrreb himself, and amazing detail.
Our terminal will be one of the largest out there, just like the grand creation of RoAir that was incepted by Yrreb, Coxyoo and myself to make the group the best airline.
We're fulfilling that promise to make an airport so grand, that it's massive.
The new Yrreb International Airport will consist of two terminals/concourses, both of them in different patterns and work. Continental and International planes.
No more details yet.
It's a surpriseeeee. :D
That's it for this week.
- Darwin12
OakWood Completion:
OakWood International is officially only one small update to the runways and taxiways from a total completion to the ability to work the airport functionally, the final updates will consist of a flight lounge, decals and chairs + more.
OakWood's completion will be expected around the end of the summer-time period.
Today, we're talking majorly about our airport, devoted in the name of our previous owner, Yrreb.
Yrreb International Announcement:
Yrreb was an excellent leader, which is why we're going to be making an airport after his name.
Yrreb International will be our largest, most amazing airport ever. Featuring check-in areas at our airport, a grand statue of yrreb himself, and amazing detail.
Our terminal will be one of the largest out there, just like the grand creation of RoAir that was incepted by Yrreb, Coxyoo and myself to make the group the best airline.
We're fulfilling that promise to make an airport so grand, that it's massive.
The new Yrreb International Airport will consist of two terminals/concourses, both of them in different patterns and work. Continental and International planes.
No more details yet.
It's a surpriseeeee. :D
That's it for this week.
- Darwin12
Wednesday, June 20, 2012
Galby 2.0 : Update 1
What's up guys, Darwin12 here today [sorry for the inactivity in the last four days], today I will be covering the details behind the beloved new project from Dar-Games, Galby 2.0.
The secretly closed project announced on 6/18/12 as a spoiler on here, is under production, as it has been for the last fourteen days.
As of Day 14 [today]. The front of he office has been established and it now resembles those of the original Galby 2.0, however no roof being put on at this point gives hints of a second floor addition.
The interior will be a blue floor, and a grey wall setup, with white glass and some red flooring and wall additions.
At this point, the entrance consists of three doors, one goes toward the left, and the other two go forward from the entrance and into two unique meeting rooms.
Plus stairs with glass that overlook the meeting rooms and the entrance that will go into other areas.
That's it for your Galby 2.0 : Update 1, read the previous post for updates on Galby 2.0's FULL announcement.
Tomorrow, we'll have a weekly catchup regarding mainly RoAir, and an exciting announcement of the completion of OakWood International and a new RoAir Airport.
The secretly closed project announced on 6/18/12 as a spoiler on here, is under production, as it has been for the last fourteen days.
As of Day 14 [today]. The front of he office has been established and it now resembles those of the original Galby 2.0, however no roof being put on at this point gives hints of a second floor addition.
The interior will be a blue floor, and a grey wall setup, with white glass and some red flooring and wall additions.
At this point, the entrance consists of three doors, one goes toward the left, and the other two go forward from the entrance and into two unique meeting rooms.
Plus stairs with glass that overlook the meeting rooms and the entrance that will go into other areas.
That's it for your Galby 2.0 : Update 1, read the previous post for updates on Galby 2.0's FULL announcement.
Tomorrow, we'll have a weekly catchup regarding mainly RoAir, and an exciting announcement of the completion of OakWood International and a new RoAir Airport.
Saturday, June 16, 2012
Galby Office 2.0 Announcement!
In Early 2012, Yrreb's place "Galby Offices" was taken down after an attack of exploits.
In July 2012, we will bring back the old offices with a new name, similar design, but completely different interior, new offices, good vibe, and new looks in our new "Galby" 2.0.
Galby Office 2.0 will actually include various similar designs, such as the well known entrance, and such.
But major differences will make this office building two floors, with stunning views of the outlooking areas, and demonstrations of a fancy gallery of pictures.
In the NEW Galby, we will feature two meeting rooms, The Yrreb Room and the Darwin Room.
Both will be put in for use by our group and ambassador stuff.
A room for SkyBloxia *cancelled because of separation* will be included [most likely].
Also it will include offices for every single Executive of the RoAir team, Darwin12, Joshuaw97, Steelwolf651, everyone.
These would be centers to talk about RoAir type stuff.
There would also be stuff included around teleporting to various airports that RoAir owns. Considering there would also be an excellent announcement area and promotion center.
Expect more news coming soon :D
- Darwin12
In July 2012, we will bring back the old offices with a new name, similar design, but completely different interior, new offices, good vibe, and new looks in our new "Galby" 2.0.
Galby Office 2.0 will actually include various similar designs, such as the well known entrance, and such.
But major differences will make this office building two floors, with stunning views of the outlooking areas, and demonstrations of a fancy gallery of pictures.
In the NEW Galby, we will feature two meeting rooms, The Yrreb Room and the Darwin Room.
Both will be put in for use by our group and ambassador stuff.
A room for SkyBloxia *cancelled because of separation* will be included [most likely].
Also it will include offices for every single Executive of the RoAir team, Darwin12, Joshuaw97, Steelwolf651, everyone.
These would be centers to talk about RoAir type stuff.
There would also be stuff included around teleporting to various airports that RoAir owns. Considering there would also be an excellent announcement area and promotion center.
Expect more news coming soon :D
- Darwin12
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