Wednesday, February 29, 2012

About 16 Hours.

16 Hours to the new domain change.
No more posts until the change. I am working on new designs for Project:Change maybe a new background.
:D
See you at the new domain.
(see the header of the page).

Monday, February 27, 2012

The Timer...

Two Days has come and passed. If you see the timer on the side of the blog that now reads:
"Countdown to new Domain Release."
Keep watching it.
I'll keep making countdowns- because they're epic.
- Darwin12

Saturday, February 25, 2012

Adventures in Minecraftia: Part 1

Part of an upcoming log!
Featuring...
_Darwin12_ (Darwin12)
Cheeseheadfoamy
Jman186
_Captevyo_ (Captevyo)
and MORE PEOPLE IN THE FUTURE!
Lets get to it!
Welcome to Adventures in Minecraftia: Part 1. Mostly a story of photos- adventures- not so much. lol.
Enjoy numerous photos.


Darwin12 (left) and Cheeseheadfoamy (right) stand in front of a newly built house.

The Hallway of the Living Areas in the "UnTamed Undergrounds".

An Example Living Area. 

A Still Being Built home by _Captevyo_.

A Modern Home at from the Front Door.

The Modern Home from the other side (overlooking the water.)
That's about it... interesting eh?
Not much of an adventure.
Live with the fact it isn't. lol.
Fine...
SEE YA.
- Darwin12

Thursday, February 23, 2012

Domain Change Announcement

Yes! (once more)
The domain is changing, Just a reminder post.
http://www.darwin12co.blogspot.com/ will be the new domain.
Changes will be in effect starting March 1st, 2012.
Time to be determined!
(Also, on Friday I will post my first "Darwin12Video Log Post"- also starting to just do "total logs" is what they'll be called.
AKA: The Weekly Catchup: (Extension TBD)
So like it'll be for...
Darwin12Videos
Dar-Games
and everything else!
So yes.
:D
- Darwin12

Wednesday, February 22, 2012

PREVIEW: Minecraft 5 Tips for Surviving

This is a preview of a post on the new blog "One More Block" which can be found at:
http://www.onemoreblockmc.blogspot.com/
------------------------------------------
Hi. This is Captevyo, posting about my 5 TIPS of how to survive in Minecraft.
Tip 1: Craft a sword first so you can kill mobs
Tip 2: Dont dig straight down or lava or other deadly things could hurt you
Tip 3: when finding a material underground dig 2 blocks around it and you might find more of it
Tip 4: Keep a furnace and crafting table in inventory always just in case you need to cook or make something
Tip 5: when making a home insert a pressure plate so it automaticlyopens and shuts the door just in case a mob could chase you to your house

Tuesday, February 21, 2012

Machinimas in Minecraft!

YES.
YES.
YES.
YES.
YES.
REFRESH.
Oh, look a new post.
lol.
Anyway, hey guys.
Just posting a post (lol) saying/telling you about Machinima updates within Minecraft!
Yes, I am making Minecraft Machinima stuff.
I'll start making WEEKLY Video updates, or maybe even daily.
Also- good news: The Domain for the Dar-Games Blog will be CHANGING March 1st.
This announcement is on the banner of the website!
The website will be down March 1st for about an hour while we change the domain to a new one we've reserved under the name:
http://www.darwin12co.blogspot.com/
I will make a final announcement on the 23rd about it.

Monday, February 20, 2012

Presidents Day, 50 Posts, 1000 visits, and taking ideas!

So yes. Exciting!
Presidents Day. Cool.
50 Posts, also exciting.
1000, covered that yesterday.
But the real important thing is Taking Ideas for DarGames.
Clickity here to submit an idea!
- Darwin12

Sunday, February 19, 2012

29 OVER 1000!!!!!

Yes.
YES.
YESSSS!
*Refreshes*
29 OVER 1000!
Yes. REALLY.
I'm glad to congratulate myself (and some of the other writers)...
...
That would be uh..
I think just me.
and Captevyo.
But he hasn't posted in awhile...
Hm.
Yes.
So as I post this, I have recognized my substancial jump from 28 over 1000 (1028) to 29 over 1000.
lol.
But the real big deal is 1000 visits.
Thats a new record for me!
Lets keep it up, and more posts will be on the way :D
- Darwin12

Saturday, February 18, 2012

Tuesday, February 14, 2012

lol.

Sorry i've been inactive, I've been reestablishing some stuff. Trying to work on a NEW website.
So maybe you could expect that soon :D
Thanks.
- Darwin12

Wednesday, February 1, 2012

NPC Development: Part 1 - NPC usage in R.S.A H3

Before we begin, NPC means Non-Player Characters.
As of today, since you are wondering, I am calling R.S.A H2, R.S.A H3 from now on.
If not, I'll reference it as either RSAH2_DEV (until it is completed) or R.S.A H2 or H3.
It really depends on how I define it.
Anyway. This is part 1 of a series of posts on NPC development. For some reason I named it that.
Because I may be making 2 or 3 posts about NPC developments.

Anyway, welcome to Part 1: NPC Usage in R.S.A H3.
I'll begin with the dynamic ideas for usage in R.S.A H3:

1. NPC Shops
Considering the new "Cash" feature which is due for use when you visit the game more often, or as you explore the game. I intend to add tons more features, like the ability to climb mountains (for fun), go underground, play cool games, or go to observatories. I still want the game to include an element of understandable fun.
You could use an NPC shop for the ability to buy things with cash in the game.

2. Quests?
It seems ridiculous that in an HQ, that you would include an element of quests. Like the ability to find stars, gather space data, do work at the Aeriwin Academy, also useful for money making.

This was just part 1! We will explore 2 or more in Part 2!
- Darwin12

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